The conventional wisdom in product development often dictates a meticulous, sequential process: conceive, design, refine, then build. However, professional product designer and BattleBots champion Bam Singhasaneh challenges this orthodoxy, advocating for a radical shift towards immediate and relentless prototyping. Her insightful presentation at last September’s Maker Faire Bay Area, titled "Prototyping Anything," diverged significantly from typical theoretical discussions, instead offering a visceral, experience-driven account of the trials, tribulations, and ultimate triumphs found in the iterative world of physical product creation. Singhasaneh, known for her engineering prowess both in high-stakes robotic combat and consumer toy design, shared a philosophy forged in the demanding crucible of real-world application: "Don’t design, prototype!"
The Prototyping Imperative: A Paradigm Shift in Design Philosophy
Singhasaneh’s core message is deceptively simple yet profoundly impactful: true innovation stems not from perfecting a design on paper, but from rapidly building, testing, and refining physical models. This approach, she argues, accelerates learning, uncovers unforeseen challenges, and ultimately leads to superior products. Her mantra—"Prototype Quickly = Iterate Quickly = Learn Quickly"—encapsulates a philosophy that prioritizes experiential discovery over theoretical perfection.
To illustrate this, Singhasaneh frequently references the renowned Marshmallow Challenge. In this exercise, groups are provided with a limited set of materials—typically 20 sticks of spaghetti, one yard of tape, one yard of string, and one marshmallow—and tasked with constructing the tallest freestanding structure capable of supporting the marshmallow at its apex. Counterintuitively, the groups that consistently achieve the most stable and tallest structures are often composed of kindergartners. Singhasaneh explains that their success lies in their immediate, uninhibited approach to prototyping. Unlike adult teams who often spend significant time planning and designing a "perfect" structure on paper, only to see it collapse under the weight of the marshmallow during the final assembly, children tend to dive straight into building. They construct small, imperfect models, test them, observe their failures, and immediately adapt their approach. This iterative, hands-on process allows them to learn faster from practical experience, identifying structural weaknesses and material limitations in real-time.
This anecdotal evidence from the Marshmallow Challenge finds strong corroboration in broader industry trends. According to a 2022 report by the Project Management Institute (PMI), projects that incorporate agile methodologies, which heavily emphasize iterative development and prototyping, boast a 28% higher success rate compared to those using traditional linear approaches. Furthermore, studies by organizations like the Stanford d.school highlight that early-stage prototyping can reduce overall development costs by identifying critical flaws before significant resources are committed to production, potentially saving companies millions in rework and recalls. Singhasaneh’s advocacy for prototyping thus aligns perfectly with modern design thinking principles that champion empathy, ideation, and rapid experimentation.

Engineering Play: Prototyping at CrunchLabs
Singhasaneh’s professional journey extends beyond the BattleBots arena into the vibrant world of consumer product design, notably through her work with CrunchLabs. Founded by popular YouTube science communicator Mark Rober, CrunchLabs is a subscription-based service dedicated to delivering engaging STEM toys that teach fundamental engineering and physics principles. Designing physical toys, especially those integrating complex electronic elements, presents a unique set of challenges. The products must not only be fun and educational but also durable, safe, and intuitive for a diverse age range of users.
The initial phase of design for a CrunchLabs toy often involves tackling a fundamental question: How do you prototype something that, in its refined form, hasn’t even been fully conceived? Singhasaneh and her team embraced the "ugly" prototype philosophy wholeheartedly. Instead of striving for aesthetic perfection or even precise material replication, their focus was solely on validating core functionalities. For example, when designing a toy that required a motion sensor, they would rapidly assemble rudimentary electronic circuits with off-the-shelf components, often encased in rough, hand-cut cardboard or 3D-printed shells. These "clunky electronic prototypes" were far from the polished products seen today. Their purpose was singular: to test fundamental concepts. Did the motion sensor reliably detect movement from various angles? Was the button’s reaction time acceptable for a child’s interaction? Was the overall user experience intuitive, even with placeholder components?
This stage of "ugly" prototyping is crucial for several reasons. Firstly, it allows designers to quickly identify and rectify fundamental flaws in functionality without the overhead of intricate mechanical design or expensive tooling. A motion sensor that fails 20% of the time in a rough prototype is a far easier problem to fix than discovering that same flaw after investing in injection molds and mass production. Secondly, it facilitates early user testing. Even with rough prototypes, children can interact with the nascent toy, providing invaluable feedback on engagement, difficulty, and potential points of confusion. This user-centric approach ensures that the final product truly resonates with its target audience.
The success of CrunchLabs, which has rapidly grown in popularity, stands as a testament to the effectiveness of this prototyping-first strategy. By focusing on core mechanics and user interaction from the outset, the team could iterate rapidly, refining the educational experience and play value. This iterative process, driven by functional prototypes, allowed them to overcome the inherent complexities of integrating diverse technologies into cohesive, educational, and entertaining products.
The Crucible of Combat: Lessons from BattleBots

Perhaps no environment exemplifies the "fail faster, learn more" ethos better than the televised spectacle of BattleBots. In this high-octane competition, custom-built robots engage in destructive combat, pushing the boundaries of mechanical engineering, material science, and strategic design. Singhasaneh’s direct involvement as a BattleBots competitor has profoundly shaped her understanding of design, iteration, and the critical role of failure.
"In BattleBots, when your bot fails, it fails hard," Singhasaneh emphatically states. "You don’t get graceful failure; it explodes or gets thrown across the arena. But that’s the best way to learn." This brutal honesty highlights a fundamental truth: catastrophic failure, while painful, provides the clearest and most unambiguous feedback. A robot that disintegrates on impact reveals precisely where its structural weaknesses lie, forcing designers to confront and address critical engineering flaws. In contrast, a "graceful failure" might mask underlying issues that could manifest later in less predictable ways.
The intense competitive pressure of BattleBots mandates an incredibly rapid iteration cycle. Teams often have only weeks or months between tournaments to diagnose issues from previous fights, redesign components, fabricate new parts, and test their modifications. This compressed timeline forces engineers to become master prototypers, quickly fabricating and testing new weapon systems, armor configurations, and drive trains. Each battle becomes a high-stakes prototype test, providing empirical data on performance under extreme stress. The lessons learned from a broken drivetrain, a shattered weapon, or a compromised armor panel are invaluable, informing subsequent design decisions with an urgency rarely seen in conventional product development.
This environment has fundamentally altered Singhasaneh’s perspective on design. She draws a direct parallel between tweaking a BattleBot for maximum destructive capability and refining a product design for optimal user experience. If a prototype for a consumer product fails spectacularly in front of a user—perhaps it breaks immediately or is completely unintuitive—the feedback is immediate, undeniable, and deeply informative. This provides far more actionable insights than a user who struggles silently or uses the product with minor, unarticulated frustrations. The "failure" in BattleBots, much like in product prototyping, is not an endpoint but a vital data point, a stepping stone towards a more robust and effective solution.
Broader Implications and the Future of Product Development
Singhasaneh’s philosophy transcends the specific domains of toy design and robotic combat, offering profound implications for various industries and the future of product development as a whole. The emphasis on rapid, iterative prototyping is a cornerstone of modern agile methodologies, which have transformed software development and are increasingly being adopted across hardware, automotive, and even architectural design.

Industry Adoption and Efficiency: Major tech companies, automotive giants, and consumer electronics manufacturers now integrate extensive prototyping phases into their development cycles. From 3D printing complex components to creating functional mock-ups, these companies understand that early testing mitigates risk, accelerates time-to-market, and significantly reduces the cost of errors detected late in the process. Industry reports suggest that companies proficient in rapid prototyping can bring new products to market up to 30% faster than their competitors, gaining a crucial competitive edge.
Educational Value and Innovation: The principles championed by Singhasaneh are also vital in educational contexts, particularly in STEM fields. Programs that encourage hands-on building and iterative problem-solving, much like the Marshmallow Challenge or the spirit of CrunchLabs, cultivate critical thinking, resilience, and an innovative mindset in students. Learning to embrace failure as a data point, rather than an insurmountable obstacle, is a foundational skill for future engineers, designers, and entrepreneurs. The accessibility of tools like 3D printers and open-source electronics has democratized prototyping, allowing individuals and small teams to rapidly bring their ideas to life, fostering a new generation of makers and innovators.
Startup Culture and Lean Principles: Singhasaneh’s approach resonates deeply with the "lean startup" methodology, which advocates for building a Minimum Viable Product (MVP) to test core assumptions with real users as quickly as possible. This minimizes wasted resources and allows startups to pivot based on market feedback. Her experience underscores that the fastest path to a successful product often involves a series of calculated failures and rapid adjustments, rather than a prolonged, secretive pursuit of perfection before launch. This approach is credited with enabling countless startups to disrupt established markets by delivering solutions that truly meet user needs.
Economic Impact: The efficiency gained through robust prototyping directly translates into economic benefits. Reduced development cycles mean quicker revenue generation. Fewer post-launch issues lead to lower warranty costs and enhanced brand reputation. The ability to innovate faster allows companies to stay competitive in rapidly evolving markets, driving economic growth and creating new opportunities.
Conclusion: The Enduring Power of Iteration
Bam Singhasaneh’s presentation at Maker Faire Bay Area served as a powerful reminder that the journey from a nascent idea to a remarkable product is rarely linear. It is, instead, a dynamic process of experimentation, learning, and relentless iteration. Her unique perspective, honed in the high-pressure environments of professional product design and the destructive arenas of BattleBots, underscores the transformative power of prototyping. She demonstrates with humor, humility, and compelling real-world examples that every groundbreaking product we encounter began not as a flawless blueprint, but as a sketch, a crazy idea, and, most importantly, a willingness to build, test, fail, and learn from what went wrong. For anyone aspiring to create, innovate, or simply solve problems, Singhasaneh’s message is clear and empowering: stop overthinking, start making, and embrace the wild, wonderful world of prototyping. Her full presentation, an invaluable resource for aspiring makers and seasoned professionals alike, offers a deeper dive into these concepts, showcasing the prototypes and sharing the BattleBots stories that bring this vital philosophy to life.